Unix NerfHack Version 2.1.0-0 Work-in-progress - last build Jan 27 2025 23:26:49 (af78ec0e6fb2197fcf957b92f0da83459f0ab94c,branch:master).

Game began 2025-03-22 20:47:47, ended 2025-03-23 13:33:20.

tinklebear, lawful male human Knight

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Tinklebear the Bachelor  St:17 Dx:9 Co:14 In:7 Wi:14 Ch:18  Lawful
Dlvl:2  $:0  HP:25(50) Pw:42(42) AC:12 MC:1 Xp:7 T:4455  Burdened

Latest messages:
 The straw golem claws you!
 The straw golem claws you!
 w - an uncursed +1 lance (weapon in right hand).
 You jab the straw golem!
 The straw golem claws you!
 The straw golem claws you!
 You joust the straw golem!
 You destroy the straw golem!
 w - an uncursed +1 lance (weapon in right hand).
 a - an uncursed +1 long sword (weapon in right hand).
 w - an uncursed +1 lance (alternate weapon; not wielded).
 You cut through the web.
 Shadow is stuck to the web.
 Shadow breaks out of the web.
 You lead poor Shadow into a spider web!
 Shadow is caught in a spider web.
 You hack ineffectually at some of the strands.
 You cut through the web.
 Shadow breaks out of the web.
 You cut through the web.
 You kill the gas spore!
 Boom!
 Shadow is caught in the gas spore's explosion!
 You are caught in the gas spore's explosion!
 What do you want to use or apply? [ej-loswV or ?*] s
 In what direction? >
 Status of saddled Shadow (neutral, medium):  Level 3  HP 1(18)  AC 6, tame, carrying you.
 Talk to whom? (in what direction) >
 Shadow whickers.
 You kill the volatile mushroom!
 Boom!
 Shadow is caught in the volatile mushroom's explosion!
 You kill poor Shadow!
 Your movements are slowed slightly because of your load.
 You see here an uncursed saddle.
 You feel very guilty.
 You hear the rumble of distant thunder...
 You kill it!
 Boom!
 You kill it!
 You hear a blast.
 You kill it!
 You hear a blast.
 You kill it!
 You hear a blast.
 You are caught in the volatile mushroom's explosion!
 Really quit? [yn] (n) n
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Inventory: 988/945 weight (19/52 slots)
 Armor    ('[')
  h - an uncursed +0 orcish helm (being worn) [1AC]
  n - an uncursed +0 dwarvish cloak (being worn) [0AC]
  z - an uncursed +0 pair of dwarvish boots (being worn) [2AC]
 Weapons  (')')
  a - an uncursed +1 long sword (weapon in right hand)
  b - an uncursed +0 crossbow named .
  c - an uncursed +0 dagger named +0 a
  w - an uncursed +1 lance (alternate weapon; not wielded)
  x - 9 uncursed +0 crossbow bolts named _ +0 a
 Comestibles  ('%')
  S - an uncursed carrot
  Y - an uncursed apple named _
 Tools    ('(')
  e - an uncursed brass lantern named _
  j - an uncursed credit card
  k - an uncursed tinning kit (0:70)
  l - an uncursed leash
  o - an uncursed sack named _ X containing 23 items
  s - an uncursed stethoscope named T:2.467 u-VP 5 HP
  V - an uncursed wooden harp
 Gems/Stones  ('*')
  q - an uncursed worthless piece of red glass
  T - a cursed worthless piece of white glass

Contents of the sack named _ X:
  an uncursed spellbook of remove curse
  an uncursed novel named Moving Pictures
  an uncursed ring of slow digestion
  an uncursed -5 ring of adornment
  an uncursed +0 gnomish suit [-1AC]
  an uncursed +0 gnomish suit [-1AC]
  an uncursed +0 gnomish suit [-1AC]
  an uncursed +0 dagger named +0 a
  an uncursed potion of confusion named .
  an uncursed potion of water named a
  an uncursed scroll of enchant armor named .
  a cursed scroll of teleportation named c
  a cursed scroll of identify named c
  a blessed scroll of identify
  an uncursed scroll of identify
  an uncursed apple
  2 uncursed carrots
  6 uncursed cream pies
  an uncursed tallow candle
  an uncursed partly used wax candle
  an uncursed oil lamp
  an uncursed +0 pick-axe
  78 gold pieces

Tinklebear the Knight's attributes:

Background:
 You were a Bachelor, a level 7 male human Knight.
 You were lawful, nominally on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 4455 turns ago.
 You had 931 experience points, 349 more were needed to attain level 8.

Basics:
 You had 25 out of 50 hit points.
 You had all 42 energy points (spell power).
 Your armor class was 12.
 Your wallet was empty, but
 you had 78 zorkmids stashed away in your pack.
 Autopickup was on for all types, with exceptions.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 9 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were piously aligned.
 You could jump.
 You were warded.
 You were fast.
 You survived.

Final Resistances:
 You were 0% fire resistant.
 You were 0% cold resistant.
 You were 5% sleep resistant.
 You were 0% disintegration resistant.
 You were 0% shock resistant.
 You were 10% poison resistant.
 Your items were somewhat protected from fire.
 Your items were somewhat protected from cold.

Final Attributes:
 You had received 0 points of divine protection.
 You had never prayed.

Miscellaneous:
 You encountered 2 bones levels.
 Total elapsed playing time was 4 hours, 13 minutes and 38 seconds.

Major events:
 Turn
    1: tinklebear the lawful male human Knight entered the dungeon
  356: entered the Gnomish Mines
  421: attained the rank of Esquire (level 3)
  469: reached Mine Town
 1429: read a Discworld novel
 1929: attained the rank of Bachelor (level 6)
 2108: stole 39 zorkmids worth of merchandise from Pakka Pakka's general store
 4455: quit

Vanquished creatures:
  a Kop Kaptain
  a small mimic
  2 Kop Lieutenants
  a leprechaun
  5 Kop Sergeants
  a gray fungus
  a pony
  a fog cloud
  2 shriekers
  2 gnome leaders
  3 gnomish wizards
 11 Keystone Kops
  a kobold mummy
  4 elf zombies
  a straw golem
  a paper golem
  2 giant ants
  2 floating eyes
  a dwarf
  a homunculus
  a dretch
  2 rothes
  a pack rat
  a giant bat
  a monkey
  8 orc zombies
  2 wererats
  a werejackal
  a coyote
  3 gas spores
  2 large kobolds
  2 hobgoblins
  a giant rat
  2 cave spiders
  6 volatile mushrooms
  2 green molds
  a red mold
 18 gnomes
  a gnome zombie
  4 geckos
  7 jackals
  3 goblins
  a sewer rat
  3 grid bugs
  a bat
  7 lichens
  a newt
127 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You read items or engraved 20 times.
 You never engraved Elbereth.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
 You never destroyed an altar.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Esquire.
 You entered Minetown.
 You entered a shop.
 You entered a temple.
 You read from a Discworld novel.
 You attained the rank of Bachelor.

 The Dungeons of Doom: levels 1 to 5
    Level 1: "u-VF >"
    Level 2: "(box>>" <- You were here.
       A potion shop, a sink.
       Stairs down to The Gnomish Mines.
    Level 3:
       A fountain, a forge, a toilet.
    Level 4:
       A fountain.
    Level 5:
       A general store, a grave.
       Final resting place for
          tinklebear-Kni-Hum-Fem-Law, killed by Ms. Pakka Pakka; the shopkeeper, while sleeping.
 The Gnomish Mines: levels 3 to 7
    Level 3:
    Level 4:
    Level 5:
       Many shops, a temple and an altar, some fountains.
    Level 6:
       Final resting place for
          parasite-Cav-Hum-Mal-Neu, killed by a gnome.
    Level 7:


Fare thee well tinklebear the Knight...

You quit in The Dungeons of Doom on dungeon level 2 with 4122 points,
and 78 pieces of gold, after 4455 moves.
You were level 7 with a maximum of 50 hit points when you quit.