The November NetHack Tournament (2021)

Unix NetHack Version 3.6.6-0 post-release - last build Wed Nov 10 15:58:50 2021 (d80ffd2b13fb850355f5d374b1ef344d96a27b67,branch:master).

Game began 2021-11-29 17:52:24, ended 2021-11-29 20:36:01.

haldisse, neutral female gnomish Cavewoman

  
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wall
.dark part of a room
.remembered, unseen, creature
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
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+closed door
@gnomish cavewoman called haldisse
.remembered, unseen, creature
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
(an empty unlocked chest
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wall
.dark part of a room
.remembered, unseen, creature
[an iron skull cap
.dark part of a room
)a curved sword
.dark part of a room
*a yellowish brown gem
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wall
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)a cursed curved sword
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corridor
.doorway
.dark part of a room
.dark part of a room
.dark part of a room
wall
stone
stone
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stone
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<staircase up
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.doorway
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corridor
corridor
-open door
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stone
stone
wall
.dark part of a room
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.dark part of a room
+closed door
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|open door
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stone
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wall
.dark part of a room
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.dark part of a room
wall
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wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
wall
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stone
corridor
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wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
wall
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stone
corridor
corridor
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stone
wall
.dark part of a room
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.dark part of a room
.dark part of a room
.dark part of a room
wall
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stone
stone
stone
corridor
stone
wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
wall
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stone
corridor
corridor
-open door
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
wall
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[Haldisse the Wanderer ] St:17 Dx:12 Co:18 In:9 Wi:10 Ch:8 Neutral Dlvl:5 $:0 HP:0(58) Pw:24(24) AC:0 Xp:6/547 T:6418 Blind

Latest messages:

V - a plain spellbook.
W - a ruby potion.
X - a copper ring.
Z - a yellowish brown gem.
Slasher eats a hobgoblin corpse.
What do you want to drop? [$a-ciklr-wyABDHJLMO-QS-Z or ?*]
You drop a yellowish brown gem.
What do you want to use or apply? [ikwHS or ?*]
You put 168 gold pieces into the bag.
You put a scroll labeled VERR YED HORRE into the bag.
You put a plain spellbook into the bag.
You put a ruby potion into the bag.
You put a copper ring into the bag.
#
You sit on the opulent throne.
A voice echoes:
"A curse upon thee for sitting upon this most holy throne!"
#
You sit on the opulent throne.
You're already as tough as you can get.
#
You sit on the opulent throne.
You feel somehow out of place...
#
You sit on the opulent throne.
A voice echoes:
"Thy audience hath been summoned, Dame!"
The throne vanishes in a puff of logic.
What do you want to use or apply? [ikwHS or ?*]
I - a scroll of teleportation.
The bugbear hurls a potion of blindness!
The flagon crashes on your head and breaks into shards.
The potion of blindness evaporates.
It suddenly gets dark.
It misses!
You hear some noises in the distance.
Wait! There's something there you can't see!
It hits!
You hear a door open.
It misses!
You hear some noises.
It hits!
It hits!
It hits!
You die...
Do you want your possessions identified? [ynq] (y)
Do you want to see your attributes? [ynq] (y)
Do you want an account of creatures vanquished? [ynaq] (y)
Do you want to see your conduct? [ynq] (y)
Do you want to see the dungeon overview? [ynq] (y)

Inventory:

Weapons

u - 7 uncursed +0 orcish arrows
b - an uncursed +2 sling (alternate weapon; not wielded)
Y - an uncursed +0 sling
y - 6 uncursed +0 daggers
J - an uncursed +0 dagger
D - a cursed -1 dagger
s - a blessed +1 elven dagger
A - an uncursed +0 elven dagger
B - a cursed -1 elven dagger
t - 2 uncursed +0 orcish daggers
a - an uncursed +0 aklys (tethered weapon in hand)

Armor

T - an uncursed +0 dwarvish iron helm (being worn)
L - an uncursed +0 pair of iron shoes (being worn)
M - an uncursed +0 dwarvish cloak (being worn)
Q - an uncursed +0 dwarvish mithril-coat (being worn)

Comestibles

l - an uncursed fruit
v - a cursed food ration
P - an uncursed pear
O - 2 uncursed sprigs of wolfsbane
r - an uncursed tripe ration

Scrolls

I - an uncursed scroll of teleportation

Wands

S - an uncursed wand of light (0:13)

Tools

i - an uncursed bag of holding containing 7 items
H - an uncursed blindfold
k - an uncursed lock pick
w - an uncursed tin whistle

Gems/Stones

c - 17 uncursed flint stones (in quiver pouch)

Contents of the bag of holding:

Haldisse the Cavewoman's attributes:


Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Vanquished creatures:

No species were genocided or became extinct.

Voluntary challenges:

The Dungeons of Doom: levels 1 to 5

   Level 1: "Box"
Level 2:
Level 3:
A fountain.
Level 4: "Sell Stash"
A potion shop.
Stairs down to The Gnomish Mines.
Level 5: <- You were here.
Final resting place for
you, killed by a bugbear.

The Gnomish Mines: levels 5 to 7

   Level 5:
Level 6:
Level 7: "Poison"
Many shops, a temple, some fountains, some trees.
Achievements earned:
[X] #001 "Back to Civilisation" - Step onto the Minetown altar
[X] #035 "Playerbanebane" - Kill a soldier ant
[X] #038 "Death onna Stick" - Kill a member of 25 different monster species
[X] #052 "Rope-a-Dope" - Kill a monster with a thrown aklys
[X] #060 "Friendly Fire" - Get a hostile monster killed by another hostile monster's projectile weapon
[X] #104 "Absolute Monarchy" - Enter a throne room
[X] #125 "You Are What You Eat" - Gain an intrinsic by eating a corpse (or tin or glob)
[X] #128 "Pet Whisperer" - Tame a monster by feeding it
[X] #132 "Best Friends Forever" - Take your starting pet to full adulthood
[X] #137 "The Royal Treatment" - Sit on a throne
[X] #143 "Dungeon Economics" - Buy or sell something at a shop
[X] #180 "Hobbit Skin" - Wear a mithril coat
[X] #186 "Pygmalion" - Create a monster from a figurine
13/287 achievements earned in this game.

Game over:

----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| haldisse |
| 223 Au |
| killed by a |
| bugbear |
| |
| |
| 2021 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye haldisse the Cavewoman...


You died in The Dungeons of Doom on dungeon level 5 with 2699 points,
and 223 pieces of gold, after 6418 moves.
You were level 6 with a maximum of 58 hit points when you died.