The November NetHack Tournament (2021)
Unix NetHack Version 3.6.6-0 post-release - last build Wed Nov 10 15:58:50 2021 (d80ffd2b13fb850355f5d374b1ef344d96a27b67,branch:master).
Game began 2021-11-29 17:52:24, ended 2021-11-29 20:36:01.
haldisse, neutral female gnomish Cavewoman
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│wall
.dark part of a room
.remembered, unseen, creature
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
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+closed door
@gnomish cavewoman called haldisse
.remembered, unseen, creature
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
(an empty unlocked chest
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│wall
.dark part of a room
.remembered, unseen, creature
[an iron skull cap
.dark part of a room
)a curved sword
.dark part of a room
*a yellowish brown gem
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stone
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)a cursed curved sword
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░corridor
.doorway
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.dark part of a room
.dark part of a room
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stone
stone
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stone
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<staircase up
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.doorway
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░corridor
░corridor
-open door
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stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
+closed door
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|open door
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stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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stone
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stone
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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stone
stone
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░corridor
stone
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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stone
░corridor
░corridor
-open door
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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[Haldisse the Wanderer ] St:17 Dx:12 Co:18 In:9 Wi:10 Ch:8 Neutral
Dlvl:5 $:0 HP:0(58) Pw:24(24) AC:0 Xp:6/547 T:6418 Blind
Latest messages:
V - a plain spellbook.
W - a ruby potion.
X - a copper ring.
Z - a yellowish brown gem.
Slasher eats a hobgoblin corpse.
What do you want to drop? [$a-ciklr-wyABDHJLMO-QS-Z or ?*]
You drop a yellowish brown gem.
What do you want to use or apply? [ikwHS or ?*]
You put 168 gold pieces into the bag.
You put a scroll labeled VERR YED HORRE into the bag.
You put a plain spellbook into the bag.
You put a ruby potion into the bag.
You put a copper ring into the bag.
#
You sit on the opulent throne.
A voice echoes:
"A curse upon thee for sitting upon this most holy throne!"
#
You sit on the opulent throne.
You're already as tough as you can get.
#
You sit on the opulent throne.
You feel somehow out of place...
#
You sit on the opulent throne.
A voice echoes:
"Thy audience hath been summoned, Dame!"
The throne vanishes in a puff of logic.
What do you want to use or apply? [ikwHS or ?*]
I - a scroll of teleportation.
The bugbear hurls a potion of blindness!
The flagon crashes on your head and breaks into shards.
The potion of blindness evaporates.
It suddenly gets dark.
It misses!
You hear some noises in the distance.
Wait! There's something there you can't see!
It hits!
You hear a door open.
It misses!
You hear some noises.
It hits!
It hits!
It hits!
You die...
Do you want your possessions identified? [ynq] (y)
Do you want to see your attributes? [ynq] (y)
Do you want an account of creatures vanquished? [ynaq] (y)
Do you want to see your conduct? [ynq] (y)
Do you want to see the dungeon overview? [ynq] (y)
Inventory:
Weapons
u - 7 uncursed +0 orcish arrows
b - an uncursed +2 sling (alternate weapon; not wielded)
Y - an uncursed +0 sling
y - 6 uncursed +0 daggers
J - an uncursed +0 dagger
D - a cursed -1 dagger
s - a blessed +1 elven dagger
A - an uncursed +0 elven dagger
B - a cursed -1 elven dagger
t - 2 uncursed +0 orcish daggers
a - an uncursed +0 aklys (tethered weapon in hand)
Armor
T - an uncursed +0 dwarvish iron helm (being worn)
L - an uncursed +0 pair of iron shoes (being worn)
M - an uncursed +0 dwarvish cloak (being worn)
Q - an uncursed +0 dwarvish mithril-coat (being worn)
Comestibles
l - an uncursed fruit
v - a cursed food ration
P - an uncursed pear
O - 2 uncursed sprigs of wolfsbane
r - an uncursed tripe ration
Scrolls
I - an uncursed scroll of teleportation
Wands
S - an uncursed wand of light (0:13)
Tools
i - an uncursed bag of holding containing 7 items
H - an uncursed blindfold
k - an uncursed lock pick
w - an uncursed tin whistle
Gems/Stones
c - 17 uncursed flint stones (in quiver pouch)
Contents of the bag of holding:
- 223 gold pieces
- a blessed scroll of destroy armor
- a blessed scroll of light
- an uncursed scroll of light
- an uncursed spellbook of blank paper
- an uncursed potion of gain ability
- a cursed ring of fire resistance
Haldisse the Cavewoman's attributes:
Background:
- You were a Wanderer, a level 6 gnomish Cavewoman.
- You were neutral, on a mission for Ishtar
- who was opposed by Anu (lawful) and Anshar (chaotic).
- You were in the Dungeons of Doom, on level 5.
- You entered the dungeon 6418 turns ago.
- You had 547 experience points, 93 more were needed to attain level 7.
- You have been playing for 50 minutes and 52 seconds.
Basics:
- You had 0 out of 58 hit points.
- You had all 24 energy points (spell power).
- Your armor class was 0.
- Your wallet was empty.
- Autopickup was off.
Final Characteristics:
- Your strength was 17 (peak:18/02, limit:18/50).
- Your dexterity was 12 (limit:18).
- Your constitution was 18 (limit:18).
- Your intelligence was 9 (limit:19).
- Your wisdom was 10 (limit:18).
- Your charisma was 8 (limit:18).
Final Status:
- You were temporarily blind.
- You were unencumbered.
- You were wielding a club.
- You were skilled in club.
Final Attributes:
- You were piously aligned.
- You were poison resistant.
- You had infravision.
- You were guarded.
- You are dead.
Vanquished creatures:
- a quivering blob
- a gnome king
- a dingo
- a jaguar
- a dust vortex
- a gnome mummy
- a soldier ant
- 5 bugbears
- an imp
- 4 rock piercers
- a rock mole
- a yellow light
- a shrieker
- 2 violet fungi
- a gnome lord
- 2 gnomish wizards
- a golden naga hatchling
- a guardian naga hatchling
- a ghoul
- a straw golem
- 2 paper golems
- a little dog
- 7 dwarves
- 2 homunculi
- 2 kobold lords
- 2 kobold shamans
- 7 rothes
- a monkey
- an orc zombie
- a wererat
- 5 iguanas
- an acid blob
- 2 coyotes
- 2 gas spores
- 7 hobbits
- 3 manes
- 5 hobgoblins
- 2 giant rats
- 3 yellow molds
- 10 gnomes
- 4 garter snakes
- 2 gnome zombies
- 6 geckos
- 6 jackals
- 2 foxes
- 4 kobolds
- 8 goblins
- 2 sewer rats
- 11 grid bugs
- 7 lichens
- 6 newts
153 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You read items or engraved 2 times.
- You engraved Elbereth 2 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never removed an item from a swap chest.
- You never allowed your nemesis to die.
- You never allowed Vlad to die.
- You never allowed the Wizard to die.
- You never allowed a high priest to die.
- You never allowed a Rider to die.
- You never touched an artifact.
The Dungeons of Doom: levels 1 to 5
Level 1: "Box"
Level 2:
Level 3:
A fountain.
Level 4: "Sell Stash"
A potion shop.
Stairs down to The Gnomish Mines.
Level 5: <- You were here.
Final resting place for
you, killed by a bugbear.
The Gnomish Mines: levels 5 to 7
Level 5:
Level 6:
Level 7: "Poison"
Many shops, a temple, some fountains, some trees.
- TNNT statistics:
- You have found 0 graffiti.
- You have tamed 0 feline(s).
- You have changed gender 0 time(s).
- You have eaten 0 artifacts.
- You have been sent back 0 levels by the mysterious force.
- You have had a door resist 0 consecutive times.
- You have lit up 0 dark rooms in Dungeons levels.
- High altar alignments visited: none
- Regular altar alignments visited: chaotic
- You have received wishes from: nothing
- Things you have read: nothing
- Traps #untrapped: none
- You have not blown up a land mine in Fort Ludios.
- You have killed 0/9 Nazgul.
- You have killed 0/3 erinyes.
- You have killed the Wizard of Yendor 0 times.
- Home plane elementals killed: 0/4 0/4 0/4 0/4
- Object classes eaten: % Uneaten: )[="(?+/$0_
Achievements earned:
[X] #001 "Back to Civilisation" - Step onto the Minetown altar
[X] #035 "Playerbanebane" - Kill a soldier ant
[X] #038 "Death onna Stick" - Kill a member of 25 different monster species
[X] #052 "Rope-a-Dope" - Kill a monster with a thrown aklys
[X] #060 "Friendly Fire" - Get a hostile monster killed by another hostile monster's projectile weapon
[X] #104 "Absolute Monarchy" - Enter a throne room
[X] #125 "You Are What You Eat" - Gain an intrinsic by eating a corpse (or tin or glob)
[X] #128 "Pet Whisperer" - Tame a monster by feeding it
[X] #132 "Best Friends Forever" - Take your starting pet to full adulthood
[X] #137 "The Royal Treatment" - Sit on a throne
[X] #143 "Dungeon Economics" - Buy or sell something at a shop
[X] #180 "Hobbit Skin" - Wear a mithril coat
[X] #186 "Pygmalion" - Create a monster from a figurine
13/287 achievements earned in this game.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| haldisse |
| 223 Au |
| killed by a |
| bugbear |
| |
| |
| 2021 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye haldisse the Cavewoman...
You died in The Dungeons of Doom on dungeon level 5 with 2699 points,
and 223 pieces of gold, after 6418 moves.
You were level 6 with a maximum of 58 hit points when you died.