The November NetHack Tournament (2020)
Unix NetHack Version 3.6.6-0 post-release - last build Fri Nov 20 00:22:49 2020 (bffd8b3c3f8497acf9a65b0031f078f3c037c60f,branch:master).
Game began 2020-11-20 23:02:02, ended 2020-11-21 14:02:38.
eitm9l, chaotic female elven Wizard
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┌wall
─wall
─wall
─wall
─wall
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─wall
─wall
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stone
oUruk-hai
dark part of a room
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│wall
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.doorway
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▒lit corridor
@elven wizard called eitm9l
dark part of a room
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│wall
.floor of a room
.floor of a room
.floor of a room
.dark part of a room
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stone
ftame kitten
dark part of a room
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
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░corridor
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dark part of a room
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
-open door
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░corridor
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dark part of a room
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│wall
.dark part of a room
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.dark part of a room
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░corridor
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dark part of a room
dark part of a room
dark part of a room
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+closed door
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─wall
─wall
─wall
.doorway
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─wall
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─wall
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┐wall
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│wall
.dark part of a room
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.dark part of a room
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.dark part of a room
.dark part of a room
│wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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│wall
.dark part of a room
.dark part of a room
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.dark part of a room
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.dark part of a room
+closed door
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│wall
.dark part of a room
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.dark part of a room
.dark part of a room
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.dark part of a room
│wall
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│wall
.dark part of a room
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<staircase up
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.dark part of a room
-open door
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Eitm9l the Conjurer St:11 Dx:11 Co:16 In:20 Wi:9 Ch:9 Chaotic S:1933
Dlvl:8 $:319 HP:0(34) Pw:49(62) AC:8 Xp:5/316 T:3315
Latest messages:
You finish eating the small glob of brown pudding.
You feel full of hot air.
You see here a clay ring.
j - a clay ring.
You see here a potion called white (base cost 100).
p - a potion called white (base cost 100).
The door opens.
You swap places with your kitten.
You stop. Your kitten is in the way!
You swap places with your kitten.
You see here a looking glass.
A little dart shoots out at you!
You are almost hit by a little dart.
You descend the stairs.
You hit the violet fungus.
You miss the violet fungus.
You hit the violet fungus.
You miss the violet fungus.
You miss the violet fungus.
You hear the footsteps of a guard on patrol.
You hit the violet fungus!
You hear a door open.
You miss the violet fungus.
You kill the violet fungus!
You see here a clear potion.
q - a clear potion.
You swap places with your kitten.
You are carrying too much to get through.
You are carrying too much to get through.
You find a hidden passage.
The Uruk-hai shoots 2 poisoned crude arrows!
You are hit by the 1st poisoned crude arrow.
You are hit by the 2nd poisoned crude arrow.
The Uruk-hai swings his crude bow.
The Uruk-hai hits!
You hit the Uruk-hai.
The Uruk-hai swings his crude bow.
The Uruk-hai hits!
You hit the Uruk-hai.
The Uruk-hai swings his crude bow.
The Uruk-hai hits!
You hit the Uruk-hai.
The Uruk-hai swings his crude bow.
The Uruk-hai hits!
You die...
Do you want your possessions identified? [ynq] (y) y
Do you want to see your attributes? [ynq] (y) y
Do you want an account of creatures vanquished? [ynaq] (y) y
Do you want to see your conduct? [ynq] (y) y
Do you want to see the dungeon overview? [ynq] (y) n
Inventory:
Coins
$ - 319 gold pieces
Weapons
O - 7 +0 darts
Q - a +0 elven dagger (weapon in hand)
T - a +0 elven spear
a - a blessed +1 quarterstaff
Armor
b - an uncursed thoroughly rotted +0 cloak of magic resistance (being worn)
X - an uncursed +0 leather armor (being worn)
Comestibles
D - an uncursed lembas wafer
Scrolls
U - 3 uncursed scrolls of blank paper
V - a cursed scroll of blank paper
i - 2 uncursed scrolls of enchant weapon
C - 2 uncursed scrolls of identify
x - an uncursed scroll of missing code
n - an uncursed scroll of remove curse
u - an uncursed scroll of teleportation
Spellbooks
k - a blessed spellbook of force bolt
l - an uncursed spellbook of magic missile
Potions
f - an uncursed potion of blindness
t - an uncursed potion of extra healing
p - a blessed potion of healing
L - an uncursed potion of healing
r - a blessed potion of invisibility
I - 2 uncursed potions of object detection
h - an uncursed potion of restore ability
g - an uncursed potion of see invisible
w - an uncursed potion of water
q - a potion of unholy water
Rings
e - an uncursed ring of conflict
W - an uncursed ring of polymorph control
z - an uncursed ring of searching (on right hand)
j - an uncursed ring of sustain ability
d - an uncursed ring of teleport control (on left hand)
Wands
A - a wand of make invisible (0:7)
c - a wand of opening (0:8)
o - a wand of sleep (0:5)
F - a wand of striking (0:7)
Tools
E - a bag of tricks (0:18)
m - an uncursed bugle
Gems/Stones
R - an uncursed agate stone
y - an uncursed aquamarine stone
v - an uncursed chrysoberyl stone
B - 2 uncursed worthless pieces of white glass
Eitm9l the Wizard's attributes:
Background:
- You were a Conjurer, a level 5 female elven Wizard.
- You were chaotic, nominally on a mission for Anhur
- who was opposed by Ptah (lawful) and Thoth (neutral).
- You were in the Dungeons of Doom, on level 8.
- You entered the dungeon 3315 turns ago.
- You had 316 experience points, 4 more were needed to attain level 6.
- Your score was 1933 before end-of-game adjustments.
Basics:
- You had 0 out of 34 hit points.
- You had 49 out of 62 energy points (spell power).
- Your armor class was 8.
- Your wallet contained 319 zorkmids.
- Autopickup was off.
Final Characteristics:
- Your strength was 11 (limit:18).
- Your dexterity was 11 (limit:18).
- Your constitution was 16 (limit:16).
- Your intelligence was 20 (limit:20).
- Your wisdom was 9 (limit:20).
- Your charisma was 9 (limit:18).
Final Status:
- You were unencumbered.
- You were wielding a dagger.
- You had basic skill with dagger.
Final Attributes:
- You were piously aligned.
- You were magic-protected.
- You were cold resistant.
- You were sleep resistant.
- You had automatic searching.
- You had infravision.
- You had teleport control.
- You were warded.
- You are dead.
Vanquished creatures:
- 2 brown puddings
- a gold golem
- a water nymph
- 3 ponies
- a violet fungus
- 2 gray oozes
- a paper golem
- a rothe
- a giant bat
- a monkey
- an orc zombie
- an iguana
- an acid blob
- a coyote
- a hobbit
- 3 giant rats
- a brown mold
- a red mold
- 5 garter snakes
- 2 geckos
- 2 jackals
- a kobold
- 2 goblins
- 3 sewer rats
- 4 grid bugs
- 6 lichens
- a kobold zombie
- 5 newts
55 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You were an atheist.
- You read items or engraved 13 times.
- You never engraved Elbereth.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never removed an item from a swap chest.
- You never allowed your nemesis to die.
- You never allowed Vlad to die.
- You never allowed the Wizard to die.
- You never allowed a high priest to die.
- You never allowed a Rider to die.
- You never touched an artifact.
The Dungeons of Doom: levels 1 to 8
Level 1:
A fountain.
Level 2:
Level 3:
A general store.
Level 4:
A potion shop.
Level 5:
Some fountains.
Level 6:
Some fountains.
Level 7:
Many fountains.
Oracle of Delphi.
Level 8: <- You were here.
Final resting place for
you, killed by an Uruk-hai.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| eitm9l |
| 319 Au |
| killed by an |
| Uruk-hai |
| |
| |
| 2020 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye eitm9l the Wizard...
You died in The Dungeons of Doom on dungeon level 8 with 1902 points,
and 319 pieces of gold, after 3315 moves.
You were level 5 with a maximum of 34 hit points when you died.