dnd, chaotic female incantifier Acid Mage --------------- #..............| ###|.......<.....| # #..............| ------------### #|.............| ------------ |..........## -----------.--- |..........| |..........|# # |..........-@) # |...........# # |..........| ## ####.......{...|# # |...........#################|........... # ------------ ## # ------------ # --.--# ## |....# ------------.- |...| |............| |...| |....~.....~.| |...| ..........~..| ----- |..~...~.....| |...~...~....| -------------- [Dnd the Oozer] St11 Dx8 Co15 In18 Wi13 Ch11 AciIncFemCha Dlvl:1 $:142 HP:0(17) Pw:424(916) AC:7 MC:1 Xp:1/11 Wt:959/960 T:204 Your inventory Weapons a - a blessed +1 quarterstaff {40} q - an [uncursed +0] crude dagger [orcish] {10} r - 6 [uncursed +0] darts {6} Armor A - a blessed +0 studded leather armor (being worn) {200} Comestibles t - an [uncursed] tripe ration {10} u - 8 [uncursed] avocados {40} Scrolls/Photos c - 2 uncursed scrolls of food detection {10} e - an uncursed scroll of confuse monster {5} Books h - a blessed spellbook of acid sphere (0:3) {50} i - a blessed spellbook of acid stream (0:3) {50} j - a blessed spellbook of sleep (0:3) {50} l - a blessed spellbook of healing (0:0) {50} m - a blessed spellbook of force bolt (0:0) {50} Potions d - an uncursed potion of extra healing {20} Rings g - an uncursed ring of stealth {3} Wands f - an uncursed wand of acid (0:12) {7} Tools k - an [uncursed] lock pick {4} n - an uncursed magic marker (0:76) {2} o - an [uncursed] large box Gems p - an [uncursed] yellow gem [worthless glass] {1} The large box is empty. Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Number of artifacts generated was 0 Next attribute increase check would have come at turn 600 Strength training was 8 Dexterity training was 11 Wisdom training was 2 Constitution training was 1 You were magic-protected You were acid resistant You had 424 points of nutrition remaining You were wielding two weapons at once Your luck was zero You are dead Spells known in the end Name Level Category Fail a - acid sphere 1 matter 0% b - acid stream 4 matter 86% c - sleep 1 enchant 0% d - healing 1 healing 0% e - force bolt 1 attack 0% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) draw energy 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] healing spells [Basic] divination spells [Basic] enchantment spells [Basic] protection spells [Basic] body spells [Basic] matter spells [Basic] Latest messages You miss the kobold zombie. (4x) The kobold zombie scratches! [3 pts.] You punch the kobold zombie. You destroy the kobold zombie! 10 gold pieces. The sewer rat bites! [2 pts.] You miss the sewer rat. You kill the sewer rat! The sewer rat bites! [2 pts.] You punch the sewer rat. You miss the sewer rat. The sewer rat bites! [2 pts.] You miss the sewer rat. (2x) The sewer rat bites! [1 pts.] You miss the sewer rat. You kill the sewer rat! In what direction? [hykulnjb><] The door resists! You are hit by a crude dagger. [4 pts.] You die... Continue in explore mode? [yn] (n) Beware! From explore mode there will be no return to normal game. Do you want to enter explore mode? [yes/no]? Resuming normal game. Dungeon overview The Dungeons of Doom: Level 1: <- You were here A fountain Goodbye dnd the Acid Mage...