Unix EvilHack Version 0.8.4 - last build Fri Aug 16 23:24:00 2024 (f4d4ac1f080ca982d29bd8881215408c6d830f87).
Game began 2024-09-23 15:41:22, ended 2024-09-23 15:50:29.
beman, chaotic female illithid Wizard
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┌wall
─wall
─wall
─wall
─wall
─wall
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─wall
─wall
─wall
─wall
─wall
─wall
─wall
┐wall
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
dark part of a room
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─wall
─wall
─wall
─wall
─wall
┐wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
-open door
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
dark part of a room
unexplored
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.floor of a room
│wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
░corridor
dark part of a room
unexplored
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.dark part of a room
│wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
-open door
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stone
░corridor
dark part of a room
.floor of a room
.floor of a room
.floor of a room
$some gold pieces
.dark part of a room
.dark part of a room
│wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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▒lit corridor
▒lit corridor
.doorway
.floor of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
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│wall
.dark part of a room
.dark part of a room
<staircase up
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
-open door
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stone
@illithid wizard called beman
dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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└wall
|open door
─wall
─wall
─wall
─wall
─wall
.doorway
─wall
─wall
─wall
─wall
─wall
─wall
┘wall
stone
stone
stone
stone
stone
stone
stone
stone
stone
unexplored
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stone
Ybaby owlbear
dark part of a room
─wall
─wall
─wall
─wall
─wall
─wall
┘wall
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stone
░corridor
stone
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stone
░corridor
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░corridor
░corridor
░corridor
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░corridor
stone
stone
stone
stone
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stone
░corridor
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.doorway
.dark part of a room
$some gold pieces
.dark part of a room
.dark part of a room
│wall
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stone
stone
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stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
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░corridor
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stone
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stone
stone
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┌wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
dark part of a room
░corridor
░corridor
unexplored
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
░corridor
unexplored
unexplored
unexplored
unexplored
unexplored
unexplored
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─wall
─wall
unexplored
─wall
┐wall
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┌wall
─wall
─wall
─wall
┐wall
stone
stone
stone
stone
stone
stone
unexplored
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
$some gold pieces
.dark part of a room
dark part of a room
░corridor
░corridor
unexplored
unexplored
unexplored
unexplored
unexplored
unexplored
unexplored
unexplored
unexplored
.doorway
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
unexplored
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
-open door
░corridor
░corridor
░corridor
░corridor
░corridor
stone
stone
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
░corridor
unexplored
unexplored
unexplored
unexplored
unexplored
unexplored
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+closed door
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
stone
stone
░corridor
░corridor
░corridor
└wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
dark part of a room
░corridor
stone
unexplored
unexplored
unexplored
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
│wall
unexplored
unexplored
unexplored
stone
stone
stone
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
stone
unexplored
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└wall
─wall
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┘wall
unexplored
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stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
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[Beman the Evoker ] St:10 Dx:14 Co:12 In:20 Wi:12 Ch:9 Chaotic
Dlvl:8 $:112 HP:0(12) Pw:9(9) AC:4 MC:1 TH:4 Xp:1/0 T:1993 Hungry
Time information:
Play time: 00h:09m:07s
Wallclock time: 00h:09m:07s
Latest messages:
The newt bites!
#
You swap places with your ancient pseudodragon.
You hear some noises.
You swap places with your ancient pseudodragon.
You have a little trouble lifting a newt corpse. Continue? [ynq] (q)
You have a little trouble lifting U - a newt corpse.
Your movements are slowed slightly because of your load.
You swap places with your ancient pseudodragon.
What do you want to eat? [pOQU or ?*]
This newt corpse tastes terrible!
You hear a slow bubbling.
You finish eating the newt corpse.
Your movements are now unencumbered.
You find a hidden door.
The door opens.
Where do you want to travel to?
(For instructions type a '?')
You swap places with your ancient pseudodragon.
You hear a door open.
The wererat opens a door.
The wererat punches you!
You hear the footsteps of a guard on patrol.
What do you want to use or apply? [bcnzE or ?*]
You produce a strange whistling sound.
The wererat pummels you!
The ancient pseudodragon bites the wererat.
The wererat is put to sleep by the ancient pseudodragon.
The ancient pseudodragon stings the wererat.
The ancient pseudodragon bites the wererat.
The ancient pseudodragon stings the wererat.
The ancient pseudodragon's sting was poisoned!
The poison doesn't seem to affect the wererat.
You are beginning to feel hungry.
The ancient pseudodragon bites the wererat.
The ancient pseudodragon stings the wererat.
The ancient pseudodragon bites the wererat.
The wererat is killed!
The ancient pseudodragon eats a wererat corpse.
You swap places with your ancient pseudodragon.
You see no objects here.
Where do you want to travel to?
(For instructions type a '?')
The door opens.
The baby owlbear pecks!
The baby owlbear misses.
The baby owlbear pecks!
The baby owlbear claws you!
You die...
Do you want your possessions identified? [ynq] (y)
Inventory:
Inventory: 600/600 weight (35/52 slots)
Coins ('$')
$ - 112 gold pieces
Armor ('[')
A - an uncursed +0 bone orcish helm (being worn)
q - an uncursed +0 pair of low boots (being worn)
R - an uncursed +0 small shield (being worn)
a - an uncursed +0 cloak of magic resistance (being worn)
x - an uncursed +0 leather armor (being worn)
Comestibles ('%')
O - 2 uncursed apples
p - 3 uncursed food rations
Q - an uncursed tin of rabid rat meat
Scrolls ('?')
N - an uncursed scroll of amnesia
s - a blessed scroll of create monster
F - an uncursed scroll of create monster
t - an uncursed scroll of identify
j - an uncursed scroll of light
k - an uncursed scroll of scare monster
G - an uncursed scroll of scare monster
i - an uncursed scroll of teleportation
Spellbooks ('+')
m - an uncursed spellbook of create monster
l - a blessed spellbook of force bolt
H - an uncursed spellbook of remove curse
T - an uncursed spellbook of restore ability
Potions ('!')
f - an uncursed potion of confusion
D - an uncursed potion of extra healing
S - an uncursed potion of gain energy
r - an uncursed potion of healing
P - an uncursed potion of polymorph
h - an uncursed potion of sleeping
g - a potion of holy water
Rings ('=')
d - an uncursed ring of free action (on right claw)
e - an uncursed ring of poison resistance (on left claw)
Wands ('/')
c - a wand of create monster (0:11)
b - a wand of magic missile (0:6)
z - a wand of make invisible (0:3)
Tools ('(')
E - an uncursed magic whistle
n - an uncursed oil lamp
Gems/Stones ('*')
u - an uncursed worthless piece of blue glass
Beman the Wizard's attributes:
Background:
- You were an Evoker, a level 1 female illithid Wizard.
- You were chaotic, nominally on a mission for Anhur
- who was opposed by Ptah (lawful) and Thoth (neutral).
- You were in the Dungeons of Doom, on level 8.
- You entered the dungeon 1993 turns ago.
- You had 0 experience points, 20 were needed to attain level 2.
- You played for 9 minutes and 7 seconds.
Basics:
- You had 0 out of 12 hit points.
- You had all 9 energy points (spell power).
- Your armor class was 4.
- Your wallet contained 112 zorkmids.
- Autopickup was on for '$?!/(+%' plus thrown, with exceptions.
Final Characteristics:
- Your strength was 10 (limit:10).
- Your dexterity was 14 (limit:20).
- Your constitution was 12 (limit:12).
- Your intelligence was 20 (limit:22).
- Your wisdom was 12 (limit:22).
- Your charisma was 9 (limit:16).
Final Status:
- You were hungry.
- You were unencumbered.
- You were bare handed.
- You were unskilled in bare handed combat.
Final Attributes:
- You were nominally aligned.
- Monster generation rate was 1.00x.
- You were magic-protected.
- You were 5% sleep resistant.
- You were 100% poison resistant.
- You were psionic resistant.
- You were telepathic.
- You had infravision.
- You were warded.
- You had free action.
- You are dead.
Spells known:
Name Level Category Fail Retention
a - force bolt 1 attack 0% 100%
b - create monster 2 clerical 60% 91%
c - psionic wave 1 attack 0% 101%
d - remove curse 3 clerical 84% 96%
e - restore ability 2 healing 60% 100%
Vanquished creatures:
- a rabid dog
- 2 shriekers
- a straw golem
- a lesser homunculus
- a giant bat
- a wererat
- a sea tortle
- 2 acid blobs
- a yellow mold
- 2 green molds
- 3 geckos
- 7 jackals
- a fox
- a kobold
- a goblin
- a grid bug
- a lichen
- 5 newts
33 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You were an atheist.
- You never hit with a wielded weapon.
- You were a pacifist.
- You read items or engraved 3 times.
- You never engraved Elbereth.
- You never abused your alignment.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You never touched an artifact.
- You used no wishes.
- You never forged an artifact.
- You never acquired reflection.
Achievements completed:
- You have no achievements.
The Dungeons of Doom: levels 1 to 8
Level 1:
Level 2:
A fountain, a sink.
Portal to Goblin Town.
Level 3:
A general store, some fountains.
Level 4:
A fountain.
Level 5:
A sink.
Level 6:
A fountain.
Level 7:
Level 8: <- You were here.
Final resting place for
you, killed by a baby owlbear.
Goblin Town:
Level 2:
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| beman |
| 112 Au |
| killed by a baby |
| owlbear |
| |
| |
| 2024 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye beman the Wizard...
You died in The Dungeons of Doom on dungeon level 8 with 451 points,
and 112 pieces of gold, after 1993 moves.
You were level 1 with a maximum of 12 hit points when you died.