Unix xNetHack Version 8.0.0 - last build Jan 1 2025 21:57:42 (0098001b0cd8dc2be5fe76b9b5924cf32642ca04). Game began 2025-02-09 16:19:36, ended 2025-02-09 17:23:50. GrmlyFndsh, lawful female human Monk ------ --- --).|.-- --- --.----- --......| ----.-- |......| --......-| |.....| ---- |....|.| |..|.....| ---.....| ----- |..-- -------.---.-----|.-----..--- ---.......----|...----|...-------- -................|.| |....| |............---.....|--.........-- |....--------..--..|.| ---*-- |..--................---.----.....| ---- |.---- -----.......| --- --- ---..................| --.|.-- |..| | ----...........------ ------- ----.............--- --|.-- --.-- --*|.................----.--..| |............-- |..| |..| |..................-..........-----------........*.--- -----.| --.-- |......................................--...--.....<.-- --.--|.----..| --...............................-----.....-----......---...-|......^| |..--.................--........------....------).-.-.......|---....| -------...............|---............^....^..)..)...r.....-- ------ |....--..--.|..-- --...---..--------------..---..c..| --...||..|----.--- ----- |..| --..||......| ....|---- |...| ---- |...|--...c.| --..-- |..-- |..-- --.@--- ---- ---- ---- ---- GrmlyFndsh the Initiate St:18 Dx:14 Co:14 In:12 Wi:19 Ch:7 Lawful S:6765 Dlvl:6 $:115 HP:0(54) Pw:55(55) AC:2 Xp:8/1550 T:7497 Latest messages: You succeed in picking the lock. w - a cursed thonged club {15}. H - an uncursed whistle called regular {3}. I - an uncursed copper whistle called regular {3}. C - an uncursed worthless piece of yellowish brown glass {1} (3 in total). You see here an empty unlocked chest named junk. You put a cursed thonged club into the chest named junk. You put an uncursed whistle called regular into the chest named junk. You put an uncursed copper whistle called regular into the chest named junk. You put 3 uncursed worthless pieces of yellowish brown glass into the chest named junk. What do you want to use or apply? [dhkoqyABSV or ?*] k In what direction? . There is an unlocked chest named junk containing 4 items here; lock it? [ynq] (q) y You succeed in locking the chest. You see here an unlocked large box named useful containing 35 items. What do you want to use or apply? [dhkoqyABSV or ?*] k In what direction? . There is an unlocked large box named useful containing 35 items here; lock it? [ynq] (q) y You succeed in locking the box. You descend the stairs. Where do you want to travel to? (For instructions type a '?') You climb up the stairs. You remember this level as mines/stash/vault. You see here a locked large box named useful containing 35 items. The large box named useful is locked. Unlock it with your lock pick? [ynq] (q) y You succeed in picking the lock. What do you want to use or apply? [dhkoqyABSV or ?*] k In what direction? . There is an unlocked large box named useful containing 35 items here; lock it? [ynq] (q) y You succeed in locking the box. You descend the stairs. Where do you want to travel to? (For instructions type a '?') You descend the stairs. Where do you want to travel to? (For instructions type a '?') You descend the stairs. Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') You strike the chickatrice! You turn to stone... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 660/850 weight (30/52 slots) Coins $ - 115 gold pieces {1} Amulets c - an uncursed mithril amulet of magical breathing {14} Weapons E - an uncursed +0 arrow (in quiver) {1} F - 4 uncursed +0 gold darts {4} P - an uncursed +3 dagger named Hungry Dagger {10} i - an uncursed +0 dagger {10} S - an uncursed +0 axe {60} Armor m - a blessed shatterproof +2 helm of brilliance (being worn) {30} p - an uncursed +0 pair of dwarvish boots (being worn) {38} g - an uncursed +0 mummy wrapping {3} b - an uncursed +1 robe (being worn) {12} Comestibles n - 4 uncursed food rations {80} Scrolls s - an uncursed scroll of create monster {5} z - an uncursed scroll of identify {5} Spellbooks V - an uncursed spellbook of light {35} Potions Q - an uncursed potion of extra healing {20} K - an uncursed potion of full healing {20} e - 3 uncursed potions of healing {60} Wands o - an uncursed wand of digging (0:3) {7} A - an uncursed wand of striking (0:6) {7} B - an uncursed wand of striking (0:2) {7} Tools y - an uncursed blindfold {2} k - an uncursed lock pick {4} d - an uncursed magic lamp (lit) {20} h - an uncursed +0 pick-axe {100} q - an uncursed +0 pick-axe {100} Gems/Stones t - an uncursed chrysoberyl stone {1} x - an uncursed jet stone {1} u - an uncursed obsidian stone {1} r - an uncursed worthless piece of blue glass {1} v - an uncursed worthless piece of green glass {1} GrmlyFndsh the Monk's attributes: Background: You were an Initiate, a level 8 female human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were heterosexual. You were in the Gnomish Mines, on level 6. You entered the dungeon 7497 turns ago. You had 1550 experience points, 1010 more were needed to attain level 9. Your score was 6765 before end-of-game adjustments. Basics: You had 0 out of 54 hit points. You had all 55 energy points (spell power). Your armor class was 2. Your wallet contained 115 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 12 (base:10, limit:18). Your wisdom was 19 (base:17, peak:18, innate limit:18). Your charisma was 7 (limit:18). Final Status: You were not hungry. You were unencumbered. You were bare handed. You were skilled in martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were stealthy. You were guarded. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 1 hour, 2 minutes and 13 seconds. Major events: Turn 1: GrmlyFndsh the lawful female human Monk entered the dungeon 616: attained the rank of Novice (level 3) 1682: entered the Gnomish Mines 2617: attained the rank of Initiate (level 6) 4696: reached Mine Town 5749: made her first wish - "blessed indestructible +2 helm of brilliance", got "a crystal helmet" 7497: petrified by a chickatrice Vanquished creatures: 2 small mimics 4 wolves a mountain nymph an ice vortex an owlbear a dog 2 housecats a dwarf leader a dust vortex a plains centaur 4 Woodland-elves a human zombie a fire ant a rock piercer a fog cloud 9 gnome leaders a gnomish wizard a kobold mummy a straw golem 2 giant ants 2 little dogs 3 floating eyes 6 dwarves 3 rothes 2 giant bats a dwarf zombie 3 iguanas an acid blob 6 coyotes a gas spore 3 hobbits 4 manes 2 giant rats 3 yellow molds a green mold 45 gnomes 4 garter snakes a gnome zombie 6 geckos 2 jackals 4 foxes a kobold 4 goblins a sewer rat 4 grid bugs 3 bats 3 lichens 2 kobold zombies 7 newts 165 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 12 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used 1 wish. You did not wish for any artifacts. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered a shop. You attained the rank of Novice. You entered the Gnomish Mines. You attained the rank of Initiate. You entered Minetown. You entered a temple. Dungeon overview: The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: A general store, a fountain. Level 3: "mines/stash/vault" An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 4: "vault/lep" A fountain. Level 5: "nymph" A fountain. Level 6: "vault" A sink, a grave. Level 7: The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: <- You were here. Final resting place for you, petrified by a chickatrice. Level 7: "town" Many shops, a temple, some fountains. Level 8: Level 9: "u" Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | GrmlyFndsh | | 115 Au | | petrified by a | | chickatrice | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Punardarsanaya GrmlyFndsh the Monk... You turned to stone in The Gnomish Mines on dungeon level 6 with 6754 points, and 115 pieces of gold, after 7497 moves. You were level 8 with a maximum of 54 hit points when you turned to stone.