The November NetHack Tournament (2020)
Unix NetHack Version 3.6.6-0 post-release - last build Mon Nov 2 17:45:13 2020 (818cb4c0be94dc912a51e300a90485316bf724e7,branch:master).
Game began 2020-11-03 12:36:49, ended 2020-11-03 12:40:01.
BilldaCat, chaotic male elven Wizard
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stone
stone
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
$some gold pieces
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
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stone
░corridor
.doorway
.dark part of a room
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│wall
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+closed door
.dark part of a room
(an empty unlocked large box
.dark part of a room
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.doorway
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stone
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stone
░corridor
│wall
.dark part of a room
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.dark part of a room
.dark part of a room
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│wall
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│wall
.dark part of a room
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.dark part of a room
>staircase down
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stone
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│wall
.dark part of a room
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│wall
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stone
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.doorway
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┌wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
│wall
░corridor
stone
stone
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░corridor
┌wall
─wall
.doorway
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.doorway
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│wall
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stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
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.dark part of a room
│wall
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┌wall
|open door
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stone
stone
stone
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│wall
.dark part of a room
$some gold pieces
.dark part of a room
-open door
░corridor
stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
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.dark part of a room
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│wall
░corridor
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│wall
.dark part of a room
.dark part of a room
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.remembered, unseen, creature
@elven wizard called BilldaCat
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┐wall
stone
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░corridor
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░corridor
.doorway
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.dark part of a room
<staircase up
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│wall
.dark part of a room
.dark part of a room
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.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
-open door
░corridor
stone
stone
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│wall
.dark part of a room
.dark part of a room
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│wall
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.doorway
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
%a pancake
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
░corridor
░corridor
stone
stone
stone
└wall
─wall
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─wall
┘wall
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+closed door
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
=a ring
│wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
ra statue of a giant rat
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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└wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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[BilldaCat the Evoker ] St:10 Dx:15 Co:10 In:18 Wi:12 Ch:12 Chaotic
Dlvl:3 $:0 HP:0(18) Pw:23(23) AC:9 Xp:2 T:216 Burdened Blind
Latest messages:
You drop an uncursed ring of protection from shape changers.
Ballingeary seems uninterested.
What do you want to zap? [csA or ?*] <esc>
Never mind.
What do you want to zap? [csA or ?*] ?
In what direction? 8
The kitten turns into a pony!
Ballingeary gets angry!
Ballingeary is furious!
Ballingeary is furious!
Ballingeary is furious!
You feel shuddering vibrations.
The pony picks up a ring.
Ballingeary zaps a glass wand!
Boing!
S - an effervescent potion.
Ballingeary zaps a wand of striking!
The wand hits the pony!
Boing!
"For you, scum; 134 zorkmids for this dull spellbook."
T - a dull spellbook (unpaid, 134 zorkmids).
"For you, scum; 400 zorkmids for this dusty spellbook."
U - a dusty spellbook (unpaid, 400 zorkmids).
Ballingeary zaps a wand of striking!
The wand hits the pony!
Boing!
Ballingeary zaps a wand of striking!
Boing!
"For you, scum; 178 zorkmids for this scroll labeled MAPIRO MAHAMA DIROMAT."
You have a little trouble lifting V - a scroll labeled MAPIRO MAHAMA DIROMAT (unpaid, 178 zorkmids).
"For you, scum; 107 zorkmids per scroll labeled VERR YED HORRE."
You have a little trouble lifting W - 2 scrolls labeled VERR YED HORRE (unpaid, 214 zorkmids).
Your movements are slowed slightly because of your load.
Ballingeary zaps a wand of striking!
Boing!
What do you want to zap? [csA or ?*] A
In what direction? 4
The pony drops a ring.
Ballingeary zaps a wand of striking!
Boing!
Ballingeary hurls a purple-red potion!
The phial crashes on your head and breaks into shards.
The purple-red potion evaporates.
It suddenly gets dark.
It hits!
It hits!
You die...
Ballingeary takes all your possessions.
Do you want to see what you had when you died? [ynq] (y) y
Do you want to see your attributes? [ynq] (y) q
Inventory:
Weapons
a - a blessed +1 quarterstaff (weapon in hands)
Armor
b - an uncursed +0 cloak of magic resistance (being worn)
Comestibles
o - an uncursed tin of jackal meat
Scrolls
y - an uncursed scroll of confuse monster
P - an uncursed scroll of create monster
K - 2 uncursed scrolls of destroy armor
H - an uncursed scroll of earth
W - 2 uncursed scrolls of enchant armor
x - an uncursed scroll of enchant weapon
I - 2 uncursed scrolls of fire
V - a cursed scroll of food detection
G - a blessed scroll of gold detection
i - an uncursed scroll of gold detection
u - an uncursed scroll of gold detection
j - 2 uncursed scrolls of identify
M - 2 uncursed scrolls of identify
J - a cursed scroll of magic mapping
L - a cursed scroll of remove curse
D - an uncursed scroll of stinking cloud
Spellbooks
N - an uncursed novel named Eric
U - an uncursed spellbook of cause fear
O - an uncursed spellbook of cone of cold
t - an uncursed spellbook of identify
T - a blessed spellbook of knock
Potions
r - an uncursed potion of blindness
S - a blessed potion of booze
v - an uncursed potion of confusion
g - an uncursed potion of gain ability
z - an uncursed potion of gain level
p - an uncursed potion of hallucination
h - an uncursed potion of sleeping
B - an uncursed potion of sleeping
Wands
c - a wand of digging (0:5)
A - a cursed wand of polymorph (0:4)
s - a wand of slow monster (0:6)
Tools
m - an uncursed bugle
k - an uncursed skeleton key
q - an uncursed towel
BilldaCat the Wizard's attributes:
Background:
- You were an Evoker, a level 2 male elven Wizard.
- You were chaotic, on a mission for Anhur
- who was opposed by Ptah (lawful) and Thoth (neutral).
- You were in the Dungeons of Doom, on level 3.
- You entered the dungeon 216 turns ago.
- You had 22 experience points, 18 more were needed to attain level 3.
Basics:
- You had 0 out of 18 hit points.
- You had all 23 energy points (spell power).
- Your armor class was 9.
- Your wallet was empty.
- Autopickup was on for '$"?!/=' plus thrown, with exceptions.
Final Characteristics:
- Your strength was 10 (limit:18).
- Your dexterity was 15 (limit:18).
- Your constitution was 10 (limit:16).
- Your intelligence was 18 (limit:20).
- Your wisdom was 12 (limit:20).
- Your charisma was 12 (limit:18).
Final Status:
- You were temporarily blind.
- You were burdened; movement was slightly slowed.
- You were wielding a quarterstaff.
- You had basic skill with quarterstaff.
Final Attributes:
- You were stridently aligned.
- You were magic-protected.
- You had infravision.
- You were warded.
- You are dead.
Vanquished creatures:
2 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You went without food.
- You were an atheist.
- You read items or engraved 4 times.
- You never engraved Elbereth.
- You never genocided any monsters.
- You never changed form.
- You used no wishes.
- You never removed an item from a swap chest.
- You never allowed your nemesis to die.
- You never allowed Vlad to die.
- You never allowed the Wizard to die.
- You never allowed a high priest to die.
- You never allowed a Rider to die.
- You never touched an artifact.
The Dungeons of Doom: levels 1 to 3
Level 1:
Level 2:
A general store.
Level 3: <- You were here.
A scroll shop.
Final resting place for
you, killed by Mr. Ballingeary; the shopkeeper.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| BilldaCat |
| 0 Au |
| killed by Mr. |
| Ballingeary; the |
| shopkeeper |
| |
| 2020 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye BilldaCat the Wizard...
You died in The Dungeons of Doom on dungeon level 3 with 188 points,
and 0 pieces of gold, after 216 moves.
You were level 2 with a maximum of 18 hit points when you died.