00:00 And that's all for tonight 00:00 -!- NeroOneTrueKing has quit [Quit: Leaving] 00:10 -!- raisse has joined #hardfought 00:10 -!- mode/#hardfought [+v raisse] by ChanServ 00:22 -!- Menche has joined #hardfought 00:33 [nd] Raisse (Wiz Gno Fem Neu) killed the Wizard of Yendor, on T:40725 00:39 what, won't drain life take one point of enchantment off a weapon? 00:40 I've encountered that issue before 00:40 cursed enchant weapon doesn't either 00:40 I'll have to settle for the +6 Magicbane then 00:40 foolishly whacked a disenchanter with it 00:40 and also pounding disenchanters with weapons never reducing enchantment 00:41 that particular disenchanter did do its job though 00:41 hmmm 00:41 so, is it a nerf or a bug? 00:41 * raisse hastly puts the blessed scroll of EW away in order not to be tempted 00:41 I hope it's a bug 00:41 but if it's a nerf, I can keep trying with drain life until it takes 00:42 I've had issues with drain life before too, but can't recall the details now 00:42 hm, doesn't seem to have any effect 00:42 yeah, that would be it 00:42 I inadvertently cast it at myself (it was next to extra healing) and did drain a level 00:43 I guess that's one way to make the protection racket easier to pull off 00:43 well, it was before I started donating so yes 00:43 (it was level 8 to 7 or something though) 00:45 oh, Friday 13th: -1 luck 00:45 bad day to start a new game 00:45 according to my wand of enlightenment I'm still "very lucky" so I think I can finish this game 00:45 good thing I saved my last game just *after* killing the Ludios dragons 00:46 raisse: Artifacts can resist 00:46 Not a bug 00:46 but do they keep resisting? 00:46 they took me to HP: 41(98) 00:46 I mean how many times is reasonable to try? 00:46 Well, theoretically they can resist forever... 00:46 Ah 00:46 Not sure 00:46 I think 75% of the time 00:46 FIQ, this happened to me with a stack of +6 elven daggers 00:46 Oh 00:46 That sounds wrong, yes 00:47 EPI: enemy monsters realize they can enchant weapons just like you 00:47 Actually if it's like other resist checks in NetHack, they might have an inverted chance of resisting 00:47 i.e. 25% here 00:47 non-artifacts that is 00:47 [nd] Raisse (Wiz Gno Fem Neu) had Giantslayer bestowed upon her by Thoth, on T:41245 00:47 lol 00:47 fiq, is that already in your variant by the way? 00:48 I just wanted to get my luck up a bit 00:48 bug_sniper_: What is? 00:48 Oh 00:49 Weapon enchanting 00:49 Yes it is 00:49 [nd] Raisse (Wiz Gno Fem Neu) killed the invisible Wizard of Yendor, on T:41346 00:49 raisse: friday the 13th today! 00:49 I see 00:49 ... and sacrificed him, and had a feeling of reconciliation 00:49 FIQ: I was still "very lucky" so I don't think it was that 00:51 today is not a good day for prayers anyway 00:51 already seen some ", while praying" deaths on #nethack 00:51 I wasn't going to pray anyway 00:51 !pom 00:51 FIQ: The moon is at last quarter; new moon in 6 days. 00:51 but I might put off the planes until tomorrow 00:52 Heh 00:52 * raisse is on level 1 with the amulet 00:52 Well it's only -1 luck anyway so it's not really an issue if you have extra luck 00:52 true 00:52 but it's bad for my confidece 00:52 +n 00:52 Mhm 00:54 * raisse starts a samurai game on the sam account 00:55 raisse: Good luck! (sic :D) 00:57 EPI: If slex were to make the +1 luck last only 2000 turns like all other sources of bad luck, while making games started on friday the 13th have permanant -1 luck like other starting luck sources 00:57 was supposed to say good instead of bad that first one 01:04 "warded", is that MC1 and do I get it from the leather cloak I'm wearing? 01:09 It misses! It misses! It hits! It misses! It misses! It misses! 01:09 my unidentified potion was healing, so I could see what killed me (a coyote) 01:09 together with a baby crocodile and several gnomes and a gray ooze 01:12 warded is MC1 yes 01:13 protected is MC3 01:13 not sure what MC2 is 01:20 guarded, I think 01:21 ah 01:48 !tell HyperNeutrino Green floor is the sunless sea. Can appear anywhere from like dlvl5 to dlvl25. If it does the former, stay away 01:48 Will do, FIQ! 01:51 -!- LarienTelrunya has joined #hardfought 01:57 :) 01:57 LarienTelrunya: Message from aosdict at 2017-10-12 08:06 EDT: I don't particularly like the alignment cap. But I also don't like how alignment record is so easy to get that it's meaningless (though I think Fourk is a bit too extreme with that). 01:57 LarienTelrunya: Message from jonadab at 2017-10-12 08:44 EDT: Fourk indirectly eliminates the turn-2000 cap as part of alignment rebalance: your alignment cap range is always from -100 to +100, none of this "you've been playing for a hundred thousand turns so your alignment is 500" nonsense. 01:57 LarienTelrunya: Message from rikersan at 2017-10-12 23:15 EDT: see transcript 10/11, "specialness value" 01:57 LarienTelrunya: Message from rikersan at 2017-10-12 23:15 EDT: tl;dr; specialness value for levels so _you don't get 3 void rooms on a level again_ 01:57 (: 01:59 !tell rikersan "specialness value"? also, what transcript? you mean something in the logs? I don't really know what you mean, did you get 3 void rooms on the same level? rip :( it probably works as intended though 01:59 Will do, LarienTelrunya! 02:00 LarienTelrunya: he/she meant that you should have a specialness value of various features and let it not go over a specific limit 02:01 ah; that will most definitely not happen, if the RNG decides to screw you over then it screws you over, welcome to slex :D 02:01 I am merely delivering the message 02:02 replying to me is no use 02:02 yes, I know :) if rikersan comes back I can tell him 02:02 maybe I should watch his ttyrec to see what exactly happened to him, though 02:03 -!- elenmirie has quit [Ping timeout: 255 seconds] 02:04 !tell jonadab ah, so as long as I can reach the annoying XL14 and get enough alignment record (both very hard to do in Fourk), I can go on the quest even if the turn counter is still very low? 02:04 Will do, LarienTelrunya! 02:06 LarienTelrunya: yes you can 02:06 FWIW this apply to all NH4 variants 02:06 even NetHack4 itself 02:06 really??? I always thought nh4 didn't do any gameplay changes except "gnomes have candles now" 02:09 um 02:09 have you ever used pets in nethack4 02:09 nope 02:09 nethack4 has some AI improvements 02:10 and mvm ranged combat + spellcasting 02:10 not as extensive as FIQHack 02:10 but they're changed/enhanced 02:10 ah, I see 02:11 -!- elenmirie has joined #hardfought 02:11 -!- mode/#hardfought [+v elenmirie] by ChanServ 02:12 irc.freenode.#em.slashem.me.weechatlog:2017-06-02 08:56:27 AmyBSOD\dislex FIQhack should imho be renamed to gameoverhack, it's completely out of whack, I still remember the YASD I got last year which was literally impossible to prevent. 02:12 if it was impossible to prevent it wasn't a YASD 02:12 but rather a YAAD 02:12 haha, yeah I guess; I just default to saying YASD so no one will say "Amy you noob, that death was your own fault and you calling it a YAAD is just a copout!" :P 02:13 YASD = your fault 02:13 YAAD = the game's fault 02:14 fun fact: the 2016 death is actually something that can happen in vanilla too 02:14 just rarer 02:14 it was the 6d25 sleep thing 02:14 well in vanilla it happens if something has a wand of sleep 02:14 or a dragon 02:14 which also has a way too high duration 02:14 and unlike FIQHack 02:14 lol I remember how I died in Sporkhack to an orange dragon despite having over 50% "sleep" "resistance" 02:14 in vanilla, avoiding monster ranged attacks is basically impossible 02:14 because they can move + zap/breath/throw 02:15 in a single turn 02:15 ah, yeah monsters cheat, I dunno, did 3.6.1 ever fix that? 02:15 don't think so 02:15 only FIQHack and dNetHack actually fixed it to my knowledge 02:15 (dNH after I told chris how) 02:15 possibly slex 02:16 slex calls it a feature because I am evil :P 02:16 * LarienTelrunya grows horns and transforms into a & 02:19 ok so apparently gnomish wizards take forever to regen for some reason 02:19 ohhhh I think I know why 02:19 yep 02:19 11 wis 02:21 !tell K2 updated FIQHack, now spellcasters shouldn't be pushovers anymore which they ended up being after pw changes 02:21 Will do, FIQ! 02:22 this also means they get more pw 02:28 LarienTelrunya: partial sleep res should just make you wake up x% of the time on endturn 02:29 with x being resistance percent 02:29 that would help; I don't know how sporkhack handles it, but possibly it cuts the sleep ray duration, so 150 turns becomes something like 70 turns which is still technical instadeath :P 02:39 but at least it's lower! :D 02:39 let me check 02:39 fall_asleep(-resist_reduce(d(nd,25),SLEEP_RES), TRUE); 02:41 LarienTelrunya: it will reduce it proportionally 02:41 as you expected 02:41 yeah, no wonder I still died 02:41 so you'd want like 80% 02:41 for it to actually do something 02:41 and even then it's still dangerous 02:42 even more infuriating is the fact that poisonous corpses will happily trash your strength even if you have resistance in spork, as long as you're not 100% resistant, and every goddamn corpse only gives 5% resistance! 02:42 * FIQ zaps lorimer with a wand of sleep 02:42 and someone made unicorn horns not work :P 02:42 unihorns work fine 02:43 well, not for stat damage 02:43 that's a feature 02:43 slex changed it so that if you have a status effect, e.g. confusion, that will always be tried to cure first, and only if you have none, stat point damage can be restored 02:43 (very recent change) 02:44 ah nice 02:44 so you don't have to deal with "Damn! It didn't work!" if you don't want to 02:44 yeah, exactly 02:44 LarienTelrunya: yesterday I made altar color correspond to the appropriate alignment 02:45 you should do that too :P 02:45 ooh that's nice! 02:45 also, if you're deathly sick, you don't want it to fix some irrelevant percentage strength point instead 02:45 FIQ: white, gray and black? 02:45 i.e. http://home.fiq.se/altar_colors.png 02:45 LarienTelrunya: yeah 02:45 red for Moloch, bright magenta for astral altars 02:46 well slex doesn't have omega glyphs, just underscores 02:46 mhm 02:47 !tell rikersan read the backscroll... yeah slex will not implement any random caps on the number of certain special rooms; if you do get 3 void rooms on the same level, tough luck, sorry 02:47 Will do, LarienTelrunya! 02:48 * LarienTelrunya is not a fan of placing arbitrary caps on the results produced by the RNG 02:49 why don't you make rn2 and rnd return exploding dices 02:49 then 02:49 23:22 wait what is amy <--- LOL :D 02:50 oh, I do plan to implement an exploding dice trap, which gives a 1 in 6 chance for a monster to roll for extra damage, so as long as it keeps rolling sixes, its damage will keep going up 02:50 with no upper limit of course :D 02:55 Evil Patch idea: shopkeepers can emit mind flayer blasts and suck your brain in melee. This has the added effect that they will spam "You sense a faint wave of psychic energy" whenever you're on the level, which is impossible to tell apart from the sounds made by actual hostile mind flayers. 02:55 LarienTelrunya: when I get around to finishing monster special abilities 02:56 I'm considering giving shopkeepers abilities similar to the ZAPM lawyer's "sue for damage" and "seize evidence" 02:56 *damages 02:56 aosdict: why is slex a "nethack" "variant"? :P 03:06 -!- khoR has joined #hardfought 03:30 -!- raisse has quit [Ping timeout: 240 seconds] 04:03 -!- raisse has joined #hardfought 04:03 -!- mode/#hardfought [+v raisse] by ChanServ 04:05 -!- bug_sniper_ has quit [Ping timeout: 255 seconds] 04:17 [nd] Hanako (Sam Hum Fem Law) had Snickersnee bestowed upon her by Amaterasu Omikami, on T:2769 04:24 [fh] FIQ (Wiz Gno Mal Neu), 1950 points, T:369, quit 04:33 I have a wishless??? 04:33 how did I manage that 04:35 [nd] Hanako (Sam Hum Fem Law), 9348 points, T:5038, killed by a dingo 04:35 you didn't need anything? 04:35 that's how I got a wishless healer in 3.4.3 04:36 just happened to have everything I needed 04:36 * LarienTelrunya has a wishless binder ascension in ironman mode (which used a lot of polypiling though) 04:39 Wishless makes the game so much more fun imo. 04:39 can I not find for a conduct in mandevil's site? 04:39 search* 04:39 khoR: I ascended another paci a few days ago btw 04:40 one that I had left and forgotten about on nethack4 in early 2015 04:40 Oh hey, I only have 3 wishless. I thought it was more. 04:40 Oh well... 04:40 I don't have a single streak 04:40 FIQ: Gratz on the paci run 04:40 it's still a msising thing in my resume 04:41 I'm much more impressed by the paci than I would by a streak 04:41 paci is IMO the most fun conduct 04:41 raisse: Doesn't it depend on the size of the streak? 04:41 it completely changes the game 04:41 like no other conduct does 04:41 khoR: well, yes, a bit 04:42 Do a paci streak 04:42 :P 04:42 FIQ: Yeah, by making it 100 times more annoying 04:42 also I've done neither (only conduct thing I've done deliberately was an illiterate valk) 04:42 not annoying 04:42 pets are cool 04:42 I played paci in 3.4.3 04:42 and it was annoying as hell 04:42 illiterate 04:42 never done that one 04:42 that's a tough one 04:42 khoR: play in nethack4 or fiqhack 04:43 I was lucky to find an early +3 ring of protection and got everything I wished for at +3, ended up AC-28 04:43 not so bad 04:43 or nethack3 with pet fix :P 04:43 seeing that I often ascend non-illiiterates with that or worse 04:43 * LarienTelrunya wonders whether pacifist conduct can be done in slex 04:43 (well, "often" -- some of my far-between ascensions are like that) 04:45 LarienTelrunya: It can barely be done in dnethack as-is 04:45 slex would be even worse 04:46 hmm, actually, charm monster and command undead and stuff could let you bypass many threats; you'd just have to amass a couple high-level pets that would attack and kill Rodney and other bosses 04:46 Traitor 04:46 well if one of the pets turns traitor you just re-tame it I guess? 04:47 glhf with highlevel useful pets 04:47 with MR 04:48 FIQHack calls monMR "willpower" 04:49 Too much ADOM? 04:49 no 04:49 it wasn't even me who suggested it 04:49 it's more or less a saving throw, but so is magic cancellation 04:50 (besides, IIRC the saving throw attribute in ADOM is cha) 04:50 FIQ: I will eventually 04:53 Its hard not remembering everything tho. 04:53 Its already hard to ascend normally. 04:53 Im surprised I didnt die yet, although I was lucky. 05:18 Evil Patch idea: Vlad can emit mind flayer blasts that have a 100% chance of causing amnesia and can also drain INT and WIS and cause confusion, stunning or hallucination. None of the effects can be fixed by a unicorn horn if he is the one who caused them. 05:21 Such blasts are emitted every turn and reach to all levels of the Mazes of Menace. 05:23 Mandevil: you should play the fleecy slex challenge, which involves being a character with permanent map amnesia so you'll have to remember the map yourself :D 05:23 But you can draw maps outside of game. 05:23 So it's just interface screw. 05:24 Which is so fun, of course. 05:24 yeah, or look at the ttyrec to see what was where 05:24 clearly amnesia should actually change map layouts :P 05:24 It's dumb that NH actually has this kind of thing at all. 05:24 what, amnesia? or maps? 05:25 Amnesia. 05:25 without amnesia mind flayers would be just another monster 05:25 To fight amnesia, just copy the \ from time to time. 05:26 And screenshot all levels. 05:26 some people (me included) would call that cheating 05:26 So if I had eidetic memory and just remembered everything I would be always cheating? 05:26 hm, good point 05:26 It's just bad design. 05:27 huh, I thought that was called "holographic memory" ;) 05:30 Evil Patch idea: there is a maximum amount of items of 255 the player can have in open inventory, which includes ones in containers. So if your bag of holding contains 250 items, you can only have four other items before you get "Your inventory is full." 05:53 Evil Patch idea: if your kitten or little dog dies to a falling rock trap, Rodney utters a 'Bwarharharharhar!' taunt. 05:54 raisse: um 05:54 not really 05:54 int drain is *dangerous* 05:55 and they're the only ones that can kill bypassing LS 05:55 Mandevil: item amnesia is trivial to defeat 05:55 even ingame 05:55 name all items 05:55 dNetHack keeps map amnesia but removes item amnesia 05:56 LarienTelrunya: called photographic memory in Swedish 05:56 ah, I think that's what it's called in german too 05:57 Spanish too 05:59 And Czech too. 06:03 what about the scroll of amnesia? 06:06 bhaak: I heard there was this variant 06:06 that replaced it with a scroll of flood 06:06 Can't recall the name though 06:06 ah, that one. 06:06 there's also a variant that adds a scroll of flood while keeping the scroll of amnesia :) 06:06 isn't there a variant that nerfs mindflayer ? 06:14 bhaak: Well, NH4+friends nerfs amnesia 06:14 So in a way it nerfs mind flayers 06:14 in a sucky way 06:14 Also both 4k and this one variant that replaced amnesia with flood removes amnesia completely from mind flayers 06:14 Actually, 4k also replaced amnesia with flood 06:14 But that wasn't the one I was talking about 06:14 and it's called "water" there (for water/fire/earth, only missing air) 06:15 "You read the scroll of air. You feel a fresh breeze." 06:16 scroll of air could replenish the breath meter in variants that have it 06:17 actually that's an idea 06:17 temporary breathlessness 06:17 LarienTelrunya: Yes, turn count doesn't matter for quest in Fourk. Theoretically, you could start the quest on turn 112. 06:17 jonadab: Message from LarienTelrunya at 2017-10-13 02:04 EDT: ah, so as long as I can reach the annoying XL14 and get enough alignment record (both very hard to do in Fourk), I can go on the quest even if the turn counter is still very low? 06:17 jonadab: ^ there's a potential idea for the 4th scroll 06:17 it has potential but I think there might be possible to come up with something better 06:18 also if a scroll of air was really added 06:18 all the scrolls should summon elementals as a confusion effect 06:18 tame/peaceful/hostile based on BUC 06:18 I think the variant that shall not be named has also dropped the quest turn limit. it just doesn't make sense 06:18 bhaak: NH4+friends also does 06:19 Hell, I think AceHack did it first 06:19 it's an obvious unnecessary obstacle 06:20 FIQ: NH4 still indirection has the turn-2000 limit, because you can't reach 20 alignment points until turn 2000, because the cap starts at 10 and increases one per 200 turns, like in 3.4 06:21 Fourk changed this. 06:21 Um 06:21 FIQHack has this limit removed 06:21 ANd I'm pretty sure I didn't add that myself 06:21 So I figured it was from nethack4 06:21 let me verify 06:22 yep 06:22 # define ALIGNLIM ((10L + (moves/200L)) > MIN_QUEST_ALIGN ? \ 06:22 (10L + (moves/200L)) : MIN_QUEST_ALIGN) 06:23 Oh, interesting. 06:24 Oh, coppro changed it. 06:24 I did not know that. 06:41 [nd] elagabalus (Pri Hum Fem Neu) completed Sokoban, on T:13634 07:00 morning 07:00 K2: Message from FIQ at 2017-10-13 02:21 EDT: updated FIQHack, now spellcasters shouldn't be pushovers anymore which they ended up being after pw changes 07:00 FIQhack updated 07:10 -!- LarienTelrunya has quit [Quit: Page closed] 07:14 How many times can spellcasters stop being pushovers? 07:14 🤔 07:16 khoR: they were *degraded* back to being pushovers recently 07:16 when I changed how their pw system worked to be like players 07:16 because they had 11 wisdom 07:16 and thus hardly regenerated pw at all when lowlevel 07:16 they also had a tendency to have terrible pw 07:16 like... just barely being able to cast level 2 spells at level 3 07:17 I improved their wisdom to 18 now 07:17 so they should behave more like they used to 07:30 Bye peaceful mines. 07:30 Hello fireball to the face. 07:42 Nah, fireball is a level 4 spell. To cast that, the monster would have to be, like, level five or six, right? 07:43 kobold shaman probably can't do it. 07:43 Unless one generates at higher than base level. 07:43 every caster get 18 int and wis unconditionally 07:43 so if they find the book, sure 07:44 but yeah, failure rate would be really high 07:44 but not 100% 07:44 Ah. 07:44 (Monsters also _do_ generate at _much_ higher than base level in NetHack. As I discovered with puddings in Fourk.) 07:44 jonadab: but kobold shamans aren't that common 07:45 most common earlygame caster is gnomish wizard 07:45 because gnomish mines 07:45 and they have 1 higher base level 07:45 and is somewhat more adept at fireballing 07:45 but they also have a hard time 07:45 I tend to see gnomish wizards in Minetown. 07:45 I think some of the Minetowns guarantee them. 07:45 yeah 07:46 also earlygame casters try to move in line 07:46 something you need to be careful with 07:48 jonadab: maybe not a kobold shaman, but a gnomish wizard did it to me 07:48 Ah. 07:49 joke's on him 07:49 my next run found the bones 07:49 :P 08:01 and he didn't survive? 08:03 Yeah I'm still alive 08:03 I just didnt find time to keep playing 08:03 he is still in the quest 08:04 ah 08:05 -!- HyperNeutrino has joined #hardfought 08:05 -!- HyperNeutrino has quit [Client Quit] 08:16 I'd have to play terribly to lose though. 08:25 FIQ: (from 2 hours ago) hmm, temporary breathlessness seems like it'd be something conferred by a potion, but then again, during those times when you probably need temporary breathlessness, you probably are unable to drink 08:27 khoR: or meet a fiqhack dragon 08:28 !tell LarienTelrunya the "specialness" thing was intended as a way for vanilla to generate multiple special rooms, but also make sure you're not getting 3 temples and 2 shops or something. 08:28 Will do, aosdict! 08:30 What could a dragon possibly do to me? 08:39 -!- Grassy has joined #hardfought 08:39 -!- mode/#hardfought [+v Grassy] by ChanServ 08:42 -!- Grasshopper has quit [Ping timeout: 255 seconds] 09:02 khoR: FIQHack dragons are buffed 09:02 Their breath can bypass reflection and potentially explode 09:02 And they have special AI 09:03 And they're faster 09:03 As in 09:03 Much faster 09:38 -!- bug_sniper_ has joined #hardfought 09:42 -!- raisse has quit [Quit: Raisse suddenly disappears!] 09:43 -!- raisse has joined #hardfought 09:43 -!- mode/#hardfought [+v raisse] by ChanServ 10:12 -!- raisse has quit [Ping timeout: 255 seconds] 10:22 lol 10:22 was adding speed to the monster lookup thing 10:22 I tested with a gnomish wizard, which I knew was speed 6 10:22 "Speed: 10 (slower than you)." 10:22 "what? that can't be right..." 10:23 apparently they aren't speed 6 at all 10:23 but 10 10:23 lol 10:23 oh well, TIL 10:25 !tell K2 Pushed a change: Monster speed is now shown in monster lookup 10:25 Will do, FIQ! 10:25 This is not reflected in the commit message because I forgot to mention that lol 10:31 FIQ: so are all gnomes actually speed 10 or is it just wizards? 10:31 wizards 10:31 gnomes are 6 10:31 lords 8 10:31 wizards 10 10:36 kings 12? 10:45 also 10 10:49 Ah. 11:21 -!- raisse has joined #hardfought 11:21 -!- mode/#hardfought [+v raisse] by ChanServ 11:24 -!- khoR has quit [Quit: Connection closed for inactivity] 11:25 . 11:25 K2: Message from FIQ at 2017-10-13 10:25 EDT: Pushed a change: Monster speed is now shown in monster lookup 11:25 FIQhack updated 11:37 [dnh] rikersan (Ana Vam Mal Cha) entered Minetown for the first time, on T:1626 11:51 [dnh] rikersan (Ana Vam Mal Cha), 8784 points, T:2394, killed by Ms. Makin, the shopkeeper 11:51 -!- rikersan has joined #hardfought 11:51 I did not realize that cutting lasers broke shop walls 11:51 rikersan: Message from LarienTelrunya at 2017-10-13 01:59 EDT: "specialness value"? also, what transcript? you mean something in the logs? I don't really know what you mean, did you get 3 void rooms on the same level? rip :( it probably works as intended though 11:51 rikersan: Message from LarienTelrunya at 2017-10-13 02:47 EDT: read the backscroll... yeah slex will not implement any random caps on the number of certain special rooms; if you do get 3 void rooms on the same level, tough luck, sorry 11:51 :/ 11:53 -!- tacco| has joined #hardfought 12:26 -!- Tarmunora|Uni has joined #hardfought 12:35 !who 12:35 Tarmunora|Uni: SethNai [nh4] 12:35 !whereis SethNai 12:35 rikersan: SethNai [nh4]: No details available 12:36 IanHtes 12:52 [nh4] SethNai (Bar Hum Mal Neu), 19782 points, T:684, died of strangulation 12:58 -!- raisse has quit [Read error: No route to host] 12:58 -!- raisse has joined #hardfought 12:58 -!- mode/#hardfought [+v raisse] by ChanServ 13:00 [dnh] rikersan (Mon Hlf Mal Neu) entered Minetown for the first time, on T:924 13:01 -!- LarienTelrunya has joined #hardfought 13:03 [slex] rikersan (Art Ang Mal Cha), 5 points, T:57, killed by a dart 13:03 . 13:03 LarienTelrunya: Message from aosdict at 2017-10-13 08:28 EDT: the "specialness" thing was intended as a way for vanilla to generate multiple special rooms, but also make sure you're not getting 3 temples and 2 shops or something. 13:04 aosdict: wouldn't it be nice to get several shops per level, actually? 13:05 -!- raisse has quit [Ping timeout: 248 seconds] 13:05 LarienTelrunya: numbers could be adjusted. But if you get 2 shops on a level, getting a third special room... probably should not happen. 13:05 wtf??? why not? 13:05 because I care about balancing it 13:05 in slex's ironman mode, you can have 10 special rooms and 5 shops on a single minetown level :D 13:06 therefore no level should be stacked with too many special rooms 13:06 well, slex can have many such rooms on a level, and yet it's still balanced, so it can be done! 13:07 and really, vanilla's dungeon levels are rather barren due to the limitation to one special room 13:08 "yet it's still balanced" https://media.giphy.com/media/3tt3TivbZ8hby/giphy.gif 13:08 Yes, I am trying to make level generation better by allowing more than one special room 13:08 while not going overboard with it 13:11 -!- raisse has joined #hardfought 13:11 -!- mode/#hardfought [+v raisse] by ChanServ 13:23 -!- Grassy has quit [Remote host closed the connection] 13:36 -!- Grasshopper has joined #hardfought 13:36 -!- mode/#hardfought [+v Grasshopper] by ChanServ 14:12 [nd] Grasshopper (Kni Hum Fem Law) killed Croesus, on T:25146 14:14 -!- Tarmunora|Uni has quit [Ping timeout: 260 seconds] 14:15 Silly Croesus spent all his time zapping a wand of magic missile at me instead of actually trying to hit me 14:19 [fh] FIQ (Wiz Gno Mal Neu), 24329 points, T:1712, died of starvation, while fainted from lack of food 14:21 [fh] FIQ (Hea Gno Mal Neu), 18189 points, T:471, quit 14:24 um 14:24 I found abug 14:24 in NH4 14:24 a rather major one 14:24 if you undefine all autopickup rules 14:24 a NH4 variant (including NetHack4 itself) will immediately segfault on startup 14:25 !tell K2 please feel free to reset my Fourk config -- sorry for the hassle 14:25 Will do, FIQ! 14:28 !tell ais523 found a bug that affects all NH4 derivatives (and possibly DynaHack, I'll look into it) -- if you remove all autopickup rules, the game will immediately crash on startup 14:28 Will do, FIQ! 14:28 -!- Tarmunora|Uni has joined #hardfought 14:30 !tell ais523 to clarify, this means that should anyone do this for whatever reason, manual intervention by server admins is needed to address it if it's on a server -- for example, my FIQtest account on N4O will now crash the client on login (you don't need to bother, it was just a test) 14:30 Will do, FIQ! 14:31 DynaHack is unaffected 14:32 huh 14:32 that's odd 14:32 this seems to have been introduced in NetHack4 14:32 because NitroHack doesn't have the bug either 14:33 -!- bouquet has joined #hardfought 14:41 -!- Grasshopper has quit [Ping timeout: 260 seconds] 14:47 -!- Tarmunora|Uni has quit [Read error: Connection reset by peer] 15:00 [slex] rikersan (Elm Ang Mal Cha), 73 points, T:223, killed by a monster (kobold) 15:09 [dnh] HyperNeutrino (Wiz Elf Mal Cha), 158 points, T:234, poisoned by a rotted newt corpse 15:09 told you not to save them 15:11 YASI: new item, aluminum foil. Apply it to a corpse to save it for later. A corpse kept in aluminum foil will be safe to eat, until it rots away; but the foil is used up. 15:11 lol 15:13 -!- rikersan has quit [Quit: Lost terminal] 15:26 -!- bouquet has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0/20171004085519]] 15:36 [dnh] HyperNeutrino (Wiz Elf Mal Cha), 496 points, T:1034, killed by a goblin 15:41 [dnh] HyperNeutrino (Wiz Elf Mal Cha), 1018 points, T:1036, killed by a homunculus 15:48 [nd] elagabalus (Pri Hum Fem Neu) had Cleaver bestowed upon her by Crom, on T:17063 15:49 -!- raisse has quit [Ping timeout: 246 seconds] 16:01 . 16:01 K2: Message from FIQ at 2017-10-13 14:25 EDT: please feel free to reset my Fourk config -- sorry for the hassle 16:01 FIQ: which part of your Fourk cfg do you need changed? I can just edit a part of it instead of wiping it out entirely 16:01 one sec 16:01 autopickup_rules= 16:01 this part 16:02 replace with whatever, paste at your own config i guess 16:02 ok 16:02 *from 16:04 done 16:08 works, thanks 16:08 jonadab: Were you planning on making 4k .4 playable again sometime soon? 16:08 :) 16:08 [slex] AmyBSOD (Kur Trp Fem Law) wished for "blessed greased fixed +3 cloak of magic resistance", on T:4089 16:08 It has been basically completely unusable for like 2 weeks I think 16:09 oh, got cursed -3 because of friday 13th 16:10 heh 16:10 if wishing unlucky 16:10 wish for +2 cloak of magic resistance 16:10 no other modifiers 16:10 the stone I got from mines end is probably not a luckstone then (I verified that it's not cursed) 16:11 [slex] AmyBSOD (Kur Trp Fem Law) wished for "greased amulet of prism", on T:4095 16:12 FIQ: Umm, "completely unusable" because why? 16:13 Wait, are you still getting that memory corruption bug? 16:13 The one I completely failed to reproduce? 16:15 Wait, I can reproduce it on the server. 16:16 yes 16:16 all of my saves do it 16:16 I will try again to reproduce that locally tonight. 16:16 including newly created ones 16:24 [slex] AmyBSOD (Kur Trp Fem Law), 24390 points, T:4386, killed by a monster (metal panther), while being clawed 16:28 [dnh] HyperNeutrino (Wiz Elf Mal Cha), 579 points, T:980, poisoned by a rotted gecko corpse 16:42 -!- LarienTelrunya has quit [Quit: Page closed] 16:48 mediating a dispute between two 5 yr old girls about what costumes they can wear for dress up is... draining 16:48 i need a drink 16:49 but i cant because i'm the only adult here at the moment... gaaaaaahhhhhh 16:53 [nd] elagabalus (Pri Hum Fem Neu), 55743 points, T:17171, killed by a storm giant 16:55 heh 16:58 jonadab: wouldn't ╧ actually be a better altar symbol 16:58 not going to bother changing it 16:58 -!- notym has quit [Ping timeout: 240 seconds] 16:59 it'd throw me off for quite a while 16:59 but still 16:59 or possibly ╨ 17:00 The upside-down version of the latter, perhaps. 17:01 Or ▄ 17:10 ▄ looks too similar to the open door symbo 18:10 -!- MTF has quit [Quit: *poof*] 18:20 !tell ais523 Is there a way to ask the client to move the cursor somewhere without using getargpos? 18:20 Will do, FIQ! 18:23 -!- greqrg has joined #hardfought 19:25 -!- APic has quit [Ping timeout: 248 seconds] 19:31 earenndil: Oh, open door isn't - or | ? 19:31 Sorry, I don't know all the non-ascii symbols, never play with them. 19:33 maybe you should try them out before changing tiles for them 19:35 afk sleep 20:06 -!- Grasshopper has joined #hardfought 20:06 -!- mode/#hardfought [+v Grasshopper] by ChanServ 20:34 [dnh] HyperNeutrino (Wiz Elf Mal Cha), 306 points, T:1361, killed by a small mimic 20:36 FIQ: I absolutely positively cannot locally reproduce the memory corruption issue. I tried in wizmode, not wizmode, multiple roles, played (recklessly) to Minetown and to Medusa's (got killed by the titan). 20:36 It fundamentally doesn't happen on my computer here. 20:36 I _did_ easily reproduce it on the server. 20:36 Ideas? 20:37 (NOte: I did most of that testing after building from the specific commit hash that the server's #version says. So it appears not to be a version difference.) 20:38 -!- HyperNeutrino has joined #hardfought 20:38 that was rude 20:38 HyperNeutrino: Message from FIQ at 2017-10-13 01:48 EDT: Green floor is the sunless sea. Can appear anywhere from like dlvl5 to dlvl25. If it does the former, stay away 20:38 Sunless sea at dungeon level five? What is this, the Evil Variant? 20:39 In Slash'EM that's always a branch off _Gehennom_. For a reason. 20:39 huh 20:39 also I fell into a shop and then a mimic appeared and killed me and then the shopkeeper took all my stuff 20:39 rude :c 20:39 Shopkeepers are greedy, yes. 20:40 I once had a trap door drop me into a locked shop with no key. Fortunately I had a wand of lightning, so I was able to stand back and zap the shopkeeper twice, killing him. 20:41 dNethack has a few different sea levels 20:41 Some are deadlier than others 20:41 Oh, dnethack. dnethack balance is completely different. 20:41 Yeah 20:42 [dnh] Tarmunora (Ana Dro Fem Cha) wished for "magic marker", on T:39684 20:43 jonadab: ask the server people to give you the actual *binary* that's running there, and use that exact binary to try to repro? 20:43 if that doesn't work, abandon all hope 20:44 earenndil: A binary from one system won't necessarily run on another. 20:44 you can try a vm of the server os 20:44 Among other things, it might be linked against different library versions, etc. 20:44 or a chroot (I think docker or similar tools do this?) providing libs etc. like the server expects 20:44 I'm sure you'll be able to get it to run. Otherwise the fundamental premise of binary package managers is flawed 20:46 Binary package managers don't just install binaries of one package. They install _matching_ binaries of _all_ the packages, all compiled with the same compiler. And the versions of the libraries in the library/dependency packages are exactly what the other packages were compiled against. 20:46 sure 20:46 just try it 20:52 jonadab, I also once fell though a trapdoor into a locked shop, with no key.... but it was a tool shop, with a key! 20:53 My LOTG was working well that day 20:53 Ah, nice. 20:53 Yeah, in my case it was a general store, with no key. But I had that wand of lightning, so it worked out. I ended up ascending that game. My first Samurai ascensions. 20:53 *ascension 20:53 jonadab, nice :D 20:55 You really gave the RNG the finger with that one 20:55 Oh, I figure the RNG *meant* for me to succeed that time. Why else would it have given me a wand of lightning? 20:56 I mean, it could've sent a nymph to rob me blind and then dropped me into that shop in my skivvies. 20:57 the RNG gave you that wand of lightning in the hope that you'd try to zap that nymph with it, while forgetting about the wall it would bounce off to fry you 21:06 -!- tacco| has quit [] 21:08 -!- HyperNeutrino has quit [Quit: Page closed] 21:14 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 21:14 YANI: if you are standing on a trap door and haven't fallen down (because you're flying or escaped it), you can use the open command downwards to open it intentionally. 21:23 -!- APic has joined #hardfought 21:57 -!- _catalyst_ has joined #hardfought 23:09 -!- Grassy has joined #hardfought 23:09 -!- mode/#hardfought [+v Grassy] by ChanServ 23:13 -!- Grasshopper has quit [Ping timeout: 248 seconds] 23:31 -!- Jendic has joined #hardfought